﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace cds_betadev01.source
{

    /* class BoundingBox
     {
         public const int MaxLength = 0;
         public const int MinLength = 1;
         public const int MaxWidth = 2;
         public const int MinWidth = 3;
         public const int MaxHeight = 4;
         public const int MinHeight = 5;
         private Vector3 center;
         private Vector3[] vertices;
         private float[] values;
         public void change(float[] vals)
         {
             values = vals;   
         }
         public float[] getValues()
         {
             return values;
         }
         public Vector3[] getVertices()
         {
             return vertices;
         }
         public BoundingBox(float[] Values)
         {
             values = Values;
             vertices = new Vector3[]{Obj.vect(values[MaxLength],values[MaxWidth],Values[MaxHeight])*0.5f + center,
                                      Obj.vect(values[MaxLength],values[MaxWidth],Values[MinHeight])*0.5f + center,
                                      Obj.vect(values[MaxLength],values[MinWidth],Values[MaxHeight])*0.5f + center,
                                      Obj.vect(values[MaxLength],values[MinWidth],Values[MinHeight])*0.5f + center,
                                      Obj.vect(values[MinLength],values[MaxWidth],Values[MaxHeight])*0.5f + center,
                                      Obj.vect(values[MinLength],values[MaxWidth],Values[MinHeight])*0.5f + center,
                                      Obj.vect(values[MinLength],values[MinWidth],Values[MaxHeight])*0.5f + center,
                                      Obj.vect(values[MinLength],values[MinWidth],Values[MinHeight])*0.5f + center};
         }
     }
 }
     */
}